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São Paulo Guarulhos SBGR X-Plane 10 Preview
#1
Hi guys,

We are finishing up the conversion of our São Paulo Guarulhos scenery for X-Plane 10, which will include x-plane features such as HDR lighting that not only iluminate the ground, but any object that it shines upon, like you see the GOL aircraft in the screen below:
[Image: sbgrx_xp10_01.jpg]

[Image: sbgrx_xp10_02.jpg]

[Image: sbgrx_xp10_03.jpg]

[Image: sbgrx_xp10_04.jpg]
We expect to release on friday.

Best Regards,

Leandro Machado
http://www.TropicalSim.com
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#2
Nice surprise! Thaks for that.
Can i ask the staff to look over this topic and see what can be done?
http://www.voovirtual.com/t24585-tropica...x-plane-10

Thanks again!
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#3
Hi Flavio,

Contact me via e-mail and I'll send a replacement night texture for the BASP area.

It's strange that you have a floating fence even with runways follow terrain contours off. It should be placed at ground level.

Once a software like Sbuilderx is available so we can make flatten for X-Plane 10, we can start to make versions which will accept RFTC on. We don't need to flatten the whole airfield, just the location of the buildings so they are not sunk in one end, and floating at the other.

This would flatten the necessary areas and keep the slope on the runways.

X-Plane 10 is very promising but some key tools are missing to make fully detailed airports with custom ground and keep RFTC active.

Also, it needs to be said, we have been using FS for nearly 20 years, and active in development in the past 10 years, but X-Plane 10 is very new to us, I only purchased my copy some 45 days ago. It's a learning process and new stuff is discovered each day.

Best Regards,

Leandro Machado
http://www.TropicalSim.com
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